Bungie’s highly-anticipated Destiny takes a hammering on Polygon.

I can’t say I’m completely surprised by this.  I’ve never been much of a Halo fan and I was not optimistic that Bungie was going to be able to duplicate what they did with that series.

It’s not just the production values, though those are evident immediately — Destiny doesn’t look real, but rather, it looks like painted concept art, meticulously assembled and presented to you at all times. Instead, it’s the suggestion, through Destiny’s concept, its soundtrack and its visual presentation, that Destiny is big. That there’s a whole universe out there to explore, a reality worth discovering.

There isn’t, though.



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